Your email was sent successfully. Check your inbox.

An error occurred while sending the email. Please try again.

Proceed reservation?

Export
  • 1
    Online Resource
    Online Resource
    [Place of publication not identified] : O'Reilly Media
    ISBN: 9781491913338
    Language: English
    Pages: 1 online resource (1 streaming video file (55 min., 2 sec.)) , digital, sound, color
    Keywords: Computer games ; Programming ; Video games ; Programming ; HTML (Document markup language) ; Electronic videos ; local
    Abstract: "Are you interested in learning about how to make HTML5 games with Impact? This webcast is a great way to get familiar with the Impact framework and get you started making HTML 5 games. This webcast will cover: the framework, how to get up and running, workflows, deploying a game to web, mobile and iOS."--Resource description page.
    Note: Title taken from title screen (viewed August 4, 2015). - Date of publication taken from resource description page
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
  • 2
    Online Resource
    Online Resource
    Sebastopol, CA : O'Reilly Media
    Language: English
    Pages: 1 online resource (1 v.) , ill.
    Parallel Title: Erscheint auch als
    Keywords: Microsoft Windows (Computer file) ; Computer games ; Programming ; HTML (Document markup language) ; Operating systems (Computers) ; Computer games ; Economic aspects ; Electronic books ; Electronic books ; local
    Abstract: Windows 8 presents an incredible opportunity for distributing and monetizing HTML5 games, and this guide shows how you can profit from it. You'll learn everything you need to know about porting your original web-based JavaScript game to the new "touch-first" version of Windows, as well as several options for selling your game in Windows Store. Windows 8 is a big leap forward for developers because it treats HTML5 as a first-class citizen, alongside C# and C++. Interactive development expert Jesse Freeman explains how Windows 8 works, gets you started with Visual Studio Express (it's free!), and uses a case study to show you how to port an HTML5 game with ease. Learn which games and JavaScript libraries work best on Windows 8 Adjust artwork for different screen resolutions and Windows 8 features Accommodate mouse, keyboard, touch, and other game controls Optimize your game to run well on any Windows 8 device Understand the steps for publishing your game to Windows Store Explore fixed price, trial mode, ad support, and in-app purchase options Use a web-first workflow to ensure your game runs on many other platforms
    Note: Description based on print version record
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
  • 3
    Online Resource
    Online Resource
    [Place of publication not identified] : O'Reilly Media
    ISBN: 9781491913345
    Language: English
    Pages: 1 online resource (1 streaming video file (49 min., 42 sec.)) , digital, sound, color.
    Keywords: Web site development ; HTML (Document markup language) ; Web sites ; Design ; Electronic videos ; local
    Abstract: "Jesse will go into detail on how to build a truly cross platform HTML5 game by using his new Super Paper Monster Smasher Starter Kit which you can play at http://bit.ly/spms-sk-demo. While this webcast talk is geared toward building a Windows 8 HTML5 game, the starter kit contains all the code needed to generate builds for multiple platforms such as the Web, Windows Phone 8, Jesse will also discuss packaging the game up for Chrome Store, FireFox OS as well as using CocoonJS to build native iOS and Android games.All of this is powered by Node, Grunt and ImpactJS. Along the way we will go over how to customize the game engine, it's artwork and discuss ways you can tweak the game play to make it your own. In the end, you will have a complete game which you are free to publish to gain experience on how easy it is to make cross platform HTML5 games."--Resource description page.
    Note: Title from resource description page (viewed March 27, 2015)
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
  • 4
    Online Resource
    Online Resource
    Sebastopol, CA : O'Reilly
    Language: English
    Pages: 1 online resource (xii, 104 p.) , ill.
    Parallel Title: Erscheint auch als
    Keywords: Impact (Electronic resource) ; Computer games ; Design ; Internet games ; Design ; Computer games ; Programming ; Internet games ; Programming ; HTML (Document markup language) ; Electronic books ; Electronic books ; local
    Abstract: Making video games is hard work that requires technical skills, a lot of planning, and-most critically-a commitment to completing the project. With this hands-on guide, you'll learn step-by-step how to create a real 2D game from start to finish. In the process, you'll use Impact, the JavaScript game framework that works with HTML5's Canvas element.
    Note: "Developing games with Impact"--Cover. - Includes bibliographical references. - Description based on print version record
    Library Location Call Number Volume/Issue/Year Availability
    BibTip Others were also interested in ...
Close ⊗
This website uses cookies and the analysis tool Matomo. More information can be found here...