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  • 1
    Online Resource
    Online Resource
    Berkeley, Calif. : New Riders
    ISBN: 9780132946728 , 0132946726
    Language: English
    Pages: 1 online resource (xiii, 353, B-43, C-29 p.) , ill.
    Parallel Title: Erscheint auch als
    Keywords: Computer games ; Design ; Computer games ; Programming ; Electronic books ; Electronic books ; local
    Abstract: This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You'll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, you'll practice what you've learned with hands-on lessons. A free downloadable simulation tool developed by Joris Dormans is also available in order to follow along with exercises in the book in an easy-to-use graphical environment. In Game Mechanics: Advanced Game Design, you'll learn how to: * Design and balance game mechanics to create emergent gameplay before you write a single line of code. * Visualize the internal economy so that you can immediately see what goes on in a complex game. * Use novel prototyping techniques that let you simulate games and collect vast quantities of gameplay data on the first day of development. * Apply design patterns for game mechanics-from a library in this book-to improve your game designs. * Explore the delicate balance between game mechanics and level design to create compelling, long-lasting game experiences. * Replace fixed, scripted events in your game with dynamic progression systems to give your players a new experience every time they play. "I've been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art." --Richard Bartle, University of Essex, co-author of the first MMORPG "Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now!" -- Raph Koster, author of A Theory of Fun for Game Design.
    Note: Includes bibliographical references (p. 338-340) and index. - Description based on print version record
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    Online Resource
    Online Resource
    [Place of publication not identified] : Peachpit Press
    ISBN: 9780133767391 , 0133767396
    Language: English
    Pages: 1 online resource (1 volume) , illustrations
    Keywords: iPad (Computer) ; Tablet computers ; Apple computer ; Electronic books ; Electronic books ; local
    Abstract: This practical, approachable guide by Apple guru Jeff Carlson will quickly help you get the most out of your new iPad Air and iPad mini! This hands-on guide steers you through how to navigate the home screen; launch, run, and switch between apps; use the magical Smart Cover to put to sleep and wake your iPad; change and lock screen orientation, adjust screen brightness; and conserve battery life. You'll learn how to master Multi-Touch gestures, work with text, shoot video and photos using the two built-in cameras, make FaceTime calls, sync files and content with iCloud, connect to the Internet using a Wi-Fi or 3G network, link up with Bluetooth devices, mirror video, search using Spotlight, get assistance from Siri, and more. Table of Contents: Introduction Power On and Set Up the iPad iPad Essentials Multi-Touch Gestures Work with Text Ask Siri for Assistance Sync with a Computer Connect to the Internet Using Wi-Fi Connect to the Internet Using Cellular Data Use iCloud Use Notification Center Use Control Center Connect to Bluetooth Devices Use the Cameras
    Note: Description based on online resource; title from resource description page (Safari, viewed January 4, 2016)
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