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  • 1
    Online Resource
    Online Resource
    Iowa City : University Of Iowa Press
    ISBN: 1609383206 , 9781609383206
    Language: English
    Pages: 1 Online-Ressource (1 online resource)
    Parallel Title: Erscheint auch als Booth, Paul, 1981- Playing fans
    DDC: 302.23/1
    Keywords: Digital media Social aspects ; Fans (Persons) Psychology ; Mass media and culture ; Popular culture Social aspects ; SOCIAL SCIENCE ; Media Studies ; PSYCHOLOGY ; Social Psychology ; SOCIAL SCIENCE ; General ; Digital media ; Social aspects ; Fans (Persons) ; Psychology ; Mass media and culture ; Popular culture ; Social aspects ; Electronic books. ; Electronic books.
    Abstract: "From Gifs to vids, from tourist attractions to digital costuming, from Trekkers to Inspector Spacetime, Media Play illuminates the multiple economic, cultural, and social links between fans and the media industries"--
    Abstract: "Fans are everywhere: from Fifty Shades of Grey to Veronica Mars, from Comic-Con to sitcom, from niche to Geek Chic, fans are becoming the most visible and important audience of the twenty-first century. For years the media industries ignored fans and fan activities, but now they're paying attention and a lot of money to develop a whole new wave of products intended to harness the power of fandom. What impact do such corporate media efforts have on fan practice and fan identities? And are the media industries actually responding to fans as fans want them to? In Playing Fans, Paul Booth argues that the more attention entertainment businesses pay to fans, the more mainstream fans have become popularized. But such mainstreaming ignores important creative fan work and tries to channel fandom into activities lucrative for the companies. Offering a new approach to the longstanding debate about the balance between manipulation and subversion in popular culture, the author argues that we can understand the current moment best through the concepts of pastiche and parody. This sophisticated alternative to conceiving of fans as either dupes of the media industry or rebels against it takes the discussion of "transformative" and "affirmative" fandom in a productive new direction. With nuanced analyses of the Doctor Who Experience in Cardiff, the representations of fans in TV shows like Community and films like Fanboys, SuperWhoLock fans' use of gifs, and the similarities in discussions of slash fandom and pornographic parody films, this book reveals how fans borrow media techniques and media industries mimic fan activities. Just as the entertainment industry needs fans to succeed, so too do fans need-and desire-the media, and they represent their love through gif fics, crowdfunding, and digital cosplay. Everyone who wants to understand how consumers are making themselves at home in the brave new world being built by the contemporary media should read this book."--
    Abstract: Ch. 1 SuperWhoLock, GIF Fics, and Fan Pastiche -- ch. 2 Inspector Spacetime as Fan Pastiche -- ch. 3 Hyperreal Parody: Mocking Hyperfans -- ch. 4 Fan Spaces as Media Parody -- ch. 5 Porn Parodies and Slash Discourses -- ch. 6 Digital Cosplay.
    Note: Includes bibliographical references and index
    Library Location Call Number Volume/Issue/Year Availability
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  • 2
    Book
    Book
    London : Palgrave Macmillan
    ISBN: 1137574542 , 9781137574541
    Language: English
    Pages: xi, 135 pages , illustrations ; 22 cm
    Series Statement: Palgrave pivot
    Parallel Title: Online-Ausg. Booth, Paul Crossing fandoms
    DDC: 302.231
    RVK:
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    Keywords: Supernatural (Television program : 2005- ) ; Sherlock (Television program : 2010- ) ; Doctor Who (Television program : 2005- ) ; Digital media Social aspects ; Fans (Persons) ; Digital media Social aspects
    Note: Includes bibliographical references and index
    Library Location Call Number Volume/Issue/Year Availability
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  • 3
    Book
    Book
    New York : Peter Lang
    ISBN: 9781433131509
    Language: English
    Pages: xxiii, 282 pages , 23 cm
    Edition: Second Edition
    Series Statement: Digital formations vol. 114
    Series Statement: Digital formations
    Uniform Title: Digital fandom
    Parallel Title: Erscheint auch als Booth, Paul, 1981 - Digital Fandom 2.0
    DDC: 303.48/33
    RVK:
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    Keywords: Digital media Social aspects ; Fans (Persons) Psychology ; Online social networks Social aspects ; Technological innovations Social aspects ; World Wide Web 2.0 ; Fernsehserie ; Fan ; Online-Community ; Kommunikatives Handeln
    Note: Earlier edition published as: Digital fandom : new media studies , Includes bibliographical references and index
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  • 4
    Book
    Book
    New York : Peter Lang
    ISBN: 9781433131509
    Language: English
    Pages: XXIII, 282 Seiten
    Edition: Second edition
    Series Statement: Digital formations vol. 114
    Series Statement: Digital formations
    Uniform Title: Digital fandom
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    DDC: 303.48/33
    RVK:
    RVK:
    Keywords: Gesellschaft ; Digital media Social aspects ; Fans (Persons) Psychology ; Online social networks Social aspects ; Technological innovations Social aspects ; Kommunikatives Handeln ; Social Media ; Fan ; Fernsehserie ; Social Media ; Fan ; Fernsehserie ; Kommunikatives Handeln
    Note: Earlier edition published as: Digital fandom
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  • 5
    Online Resource
    Online Resource
    Hoboken, NJ : Wiley Blackwell
    ISBN: 9781119237204 , 9781119237211
    Language: English
    Pages: 1 Online-Ressource (xvii, 563 Seiten) , Illustrationen
    Series Statement: Blackwell companions in cultural studies 18
    Series Statement: Blackwell companions in cultural studies
    Parallel Title: Erscheint auch als
    Parallel Title: Erscheint auch als
    DDC: 306
    RVK:
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    Keywords: Fans (Persons) ; Mass media-Social aspects ; Subculture ; Massenkultur ; Fan ; Massenmedien ; Aufsatzsammlung ; Aufsatzsammlung ; Aufsatzsammlung ; Aufsatzsammlung ; Aufsatzsammlung ; Massenmedien ; Massenkultur ; Fan
    URL: Volltext  (URL des Erstveröffentlichers)
    URL: Volltext  (URL des Erstveröffentlichers)
    URL: Volltext  (URL des Erstveröffentlichers)
    URL: Volltext  (URL des Erstveröffentlichers)
    URL: Volltext  (URL des Erstveröffentlichers)
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  • 6
    Book
    Book
    New York, NY : Lang
    ISBN: 1433110717 , 1433110709 , 9781433110719 , 9781433110702
    Language: English
    Pages: XIV, 231 S. , 230 mm x 160 mm
    Series Statement: Digital formations Vol. 68
    Series Statement: Digital formations
    DDC: 303.48/33
    RVK:
    RVK:
    RVK:
    RVK:
    RVK:
    Keywords: Digital media Social aspects ; Fans (Persons) Psychology ; Online social networks Social aspects ; Technological innovations Social aspects ; World Wide Web 2.0 ; Fernsehserie ; Fan ; Social Media ; Kommunikatives Handeln ; World Wide Web 2.0 ; Fernsehserie ; Fan ; Social Media ; Kommunikatives Handeln
    Abstract: "This book re-evaluates the way we examine today's digital media environment By looking at how popular culture uses different digital technologies, Digital Fandom bolsters contemporary media theory by introducing new methods of analysis Using the exemplars of alternate reality gaming and fan studies, this book takes into account a particular "philosophy of playfulness" in today's media in order to establish a "new media studies."" "Digital Fandom augments traditional studies of popular media fandom with descriptions of the contemporary fan in a converged media environment. The book shows how changes in the study of fandom can be applied in a larger scale to the study of new media in general, and formulates new conceptions of traditional media theories." ""In this web 2.0 world, where community and not content is king, the fan marks a new form of interactive subjectivity that deconstructs the usual categories of consumer and producer. Paul Booth's Digital Fandom breaks new ground in the investigation of this subject, demonstrating how it reorganizes and reorients the field of new media studies" ---David J. Gunkel, Presidential Teaching Professor, Northern Illinois University, Author of Hacking Cyberspace and Thinking Otherwise" ""From blogs to ARGS, wikis to social networking sites, Paul Booth provides an in-depth tour of how fans straddle and traverse the boundary between television and digital media. With a theoretically rich analytic eye, Digital Fandom breaks new ground for the next generation of media scholarship" ---Jason Mittell, Middlebury College, Author of Television & American Culture"--BOOK JACKET
    Abstract: "This book re-evaluates the way we examine today's digital media environment By looking at how popular culture uses different digital technologies, Digital Fandom bolsters contemporary media theory by introducing new methods of analysis Using the exemplars of alternate reality gaming and fan studies, this book takes into account a particular "philosophy of playfulness" in today's media in order to establish a "new media studies."" "Digital Fandom augments traditional studies of popular media fandom with descriptions of the contemporary fan in a converged media environment. The book shows how changes in the study of fandom can be applied in a larger scale to the study of new media in general, and formulates new conceptions of traditional media theories." ""In this web 2.0 world, where community and not content is king, the fan marks a new form of interactive subjectivity that deconstructs the usual categories of consumer and producer. Paul Booth's Digital Fandom breaks new ground in the investigation of this subject, demonstrating how it reorganizes and reorients the field of new media studies" ---David J. Gunkel, Presidential Teaching Professor, Northern Illinois University, Author of Hacking Cyberspace and Thinking Otherwise" ""From blogs to ARGS, wikis to social networking sites, Paul Booth provides an in-depth tour of how fans straddle and traverse the boundary between television and digital media. With a theoretically rich analytic eye, Digital Fandom breaks new ground for the next generation of media scholarship" ---Jason Mittell, Middlebury College, Author of Television & American Culture"--BOOK JACKET
    Library Location Call Number Volume/Issue/Year Availability
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  • 7
    Book
    Book
    Hoboken, New Jersey : John Wiley & Sons
    ISBN: 1119237165 , 9781119237167
    Language: English
    Pages: XVII, 563 Seiten , Illustrationen
    RVK:
    RVK:
    Keywords: Aufsatzsammlung ; Aufsatzsammlung ; Fan ; Massenkultur
    Library Location Call Number Volume/Issue/Year Availability
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  • 8
    Online Resource
    Online Resource
    Hoboken, NJ : John Wiley & Sons, Inc.
    ISBN: 9781119237174 , 1119237173 , 9781119237211 , 1119237211 , 9781119237204 , 1119237203
    Language: English
    Pages: 1 Online-Ressource
    Series Statement: Wiley Blackwell companions to cultural studies 18
    Parallel Title: Erscheint auch als A companion to media fandom and fan studies
    DDC: 303.48/33
    RVK:
    RVK:
    RVK:
    Keywords: Massenmedien ; Massenkultur ; Fan
    Abstract: A Companion to Media Fandom and Fan Studies offers scholars and fans an accessible and engaging resource for understanding the rapidly expanding field of fan studies. International in scope and written by a team that includes many major scholars, this volume features over thirty especially-commissioned essays on a variety of topics, which together provide an unparalleled overview of this fast-growing field. Separated into five sections--Histories, Genealogies, Methodologies; Fan Practices; Fandom and Cultural Studies; Digital Fandom; and The Future of Fan Studies--the book synthesizes literature surrounding important theories, debates, and issues within the field of fan studies. It also traces and explains the social, historical, political, commercial, ethical, and creative dimensions of fandom and fan studies. Exploring both the historical and the contemporary fan situation, the volume presents fandom and fan studies as models of 21st century production and consumption, and identifies the emergent trends in this unique field of study.
    Note: Includes bibliographical references and index , Description based on print version record
    Library Location Call Number Volume/Issue/Year Availability
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  • 9
    ISBN: 9781501318450
    Language: English
    Pages: pages cm
    Parallel Title: Erscheint auch als Seeing fans
    Parallel Title: Erscheint auch als Seeing fans
    DDC: 306/.1
    RVK:
    Keywords: Fans (Persons) in mass media ; Fan ; Massenmedien
    Abstract: "A book length study of how fans have been depicted in mass media"--
    Abstract: "A book length study of how fans have been depicted in mass media"--
    Note: Includes bibliographical references and index
    URL: Cover
    Library Location Call Number Volume/Issue/Year Availability
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  • 10
    Online Resource
    Online Resource
    Iowa City : University Of Iowa Press
    ISBN: 9781609383206 , 1609383206
    Language: English
    Pages: 1 Online-Ressource
    Series Statement: UPCC book collections on Project MUSE
    DDC: 302.23/1
    RVK:
    RVK:
    Keywords: Popular culture Social aspects ; Mass media and culture ; Fans (Persons) Psychology ; Digital media Social aspects ; SOCIAL SCIENCE / Media Studies
    Abstract: "From Gifs to vids, from tourist attractions to digital costuming, from Trekkers to Inspector Spacetime, Media Play illuminates the multiple economic, cultural, and social links between fans and the media industries"--...
    Abstract: "Fans are everywhere: from Fifty Shades of Grey to Veronica Mars, from Comic-Con to sitcom, from niche to Geek Chic, fans are becoming the most visible and important audience of the twenty-first century. For years the media industries ignored fans and fan activities, but now they're paying attention and a lot of money to develop a whole new wave of products intended to harness the power of fandom. What impact do such corporate media efforts have on fan practice and fan identities? And are the media industries actually responding to fans as fans want them to? In Playing Fans, Paul Booth argues that the more attention entertainment businesses pay to fans, the more mainstream fans have become popularized. But such mainstreaming ignores important creative fan work and tries to channel fandom into activities lucrative for the companies. Offering a new approach to the longstanding debate about the balance between manipulation and subversion in popular culture, the author argues that we can understand the current moment best through the concepts of pastiche and parody. This sophisticated alternative to conceiving of fans as either dupes of the media industry or rebels against it takes the discussion of "transformative" and "affirmative" fandom in a productive new direction. With nuanced analyses of the Doctor Who Experience in Cardiff, the representations of fans in TV shows like Community and films like Fanboys, SuperWhoLock fans' use of gifs, and the similarities in discussions of slash fandom and pornographic parody films, this book reveals how fans borrow media techniques and media industries mimic fan activities. Just as the entertainment industry needs fans to succeed, so too do fans need-and desire-the media, and they represent their love through gif fics, crowdfunding, and digital cosplay. Everyone who wants to understand how consumers are making themselves at home in the brave new world being built by the contemporary media should read this book. "--...
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